
For day 489 of coding, I have altered the size of the "How to Play" box in order to make sure everything fits right
Next up
For day 1137 of coding, the knockback appears to be working. I just need to adjust speed and distance now
For day 1139 of coding, I've done some testing and found the collision that caused the infinite loop
For day 1135 of coding, I'm working on having the player get knocked back from damage; using contact damage to test it. I don't have it working yet unfortunately
Happy Devruary! Devruary Day 16 celebrates @balladrion
! He's the developer behind Balladrion, a 3D rogue-lite action RPG set in a magical fantasy world. We also have a question for the devs of Game Jolt: What feature almost broke your game?
For day 1136 of coding, I made some progress with damage knockback. There's still some work to do in order for it to work properly
For day 1132 of coding, I'm working to make sure enough plants are spawned in each room
Some Reeling Animations for the fishing in my game! 🎣🧍♂️ #indiegame #gamedev #videogames
For day 1138 of coding, I think I got the speed and distance right for the knockback. There is an issue where the game goes into an unbreakable loop at certain collisions













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