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18
1 year ago

For day 489 of coding, I have altered the size of the "How to Play" box in order to make sure everything fits right




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For day 910 of coding, I have started to set a basic menu to resume or quit. Just got a display atm, but will be working on interaction later

I made this piece of Ammon by Creym0 as revenge

profile: https://artfight.net/~Creym0

For day 912 of coding, you can now cycle between both options in the pause menu

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 914 of coding, I made a pointing cursor for the pause screen. I'll need to make it bigger, and animate it as well

For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

My game in 50 seconds #indiedev #Gamedev #steam

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong