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17
6 months ago

For day 573 of coding, I have put in code to determine if each room should have objects spawned in it




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For day 765 of coding, I made another tree that will take more hits to chop down. I will later need to put in animation, or some other way to indicate that the tree is being hit

For day 764 of coding, I have fixed the issue with how the tree resource is drawn

For day 760 of coding, I've applied the fixed direction to the exit as well

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

For day 757 of coding, I have gotten to rocks to spawn in more random spaces

This is my pixelated entry for the #WarThunderSticker quest

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room