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17
1 year ago

For day 573 of coding, I have put in code to determine if each room should have objects spawned in it




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For day 1063 of coding, I'm working on some redesigns to make the wall collisions look more natural

For day 1055 of coding, I have started working on having pathways place more randomly rather than having a maximum of 1 per cardinal direction. Nothing to show yet unfortunately

For day 1058 of coding, I have figured out how to have that pathway creation limit apply

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

For day 1062 of coding, I'm working on giving the exit a unique appearance to help keep track of which way is out during testing

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @ElPichon to open today's slot on the calendar.

For day 1057 of coding; I am making adjustments, but I'm still seeing too many pathways showing up on one map

For day 1060 of coding, I added a count of how many exits of each direction are available

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

For day 1061 of coding, I made sure to include the forest exit in the count