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17
7 months ago

For day 573 of coding, I have put in code to determine if each room should have objects spawned in it




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For day 796, I am refining how the rooms are formed according to room size

For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size

For day 794 of coding, I have fixed an issue with the map not forming properly with the resize

This week's Fan Art Friday celebrates Undertale! Accept the quest in your quest log to get started.

For day 800, I've started putting in code that will allow the maze construction to spawn smaller objects like small rocks

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least

For day 802 of coding, I now two separate spawn functions for different sized objects. For each one, I do need to adjust for better distribution across each room

Thanks to @TeamHalfBeard , it is Time to Morp.

Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp

For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon