Game
Super Mario Bros Lethal Impact
1 year ago

For now I can only say thank you very much for following the development of Lethal, this project was too big for a dumb random like me (maybe someone better than me could make it)




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Testing one of the last plants we will add before the alpha release

FINALLY, i hate how this youtuber is trying to manipulate the PvZ community, using paywalls on his trashy patreon, victimizing himself saying that EA cancelled the game cause Replanted is worse.

For the sake of God! you can't gain money with fangames...

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

im confused about who is saying that, Luigi or Luigi...

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

A longplay of the Android Port

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

El algoritmo a veces bendice