

8 months ago
Next up
space
adding third person animations for roaming around in the lobby ( this is gonna take a while )
Devlog | Five Nights at Freddy's : Witness
circus
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
gulp
modeling a proper character to represent me for videos because the tv head dude i use now is literally taken straight out my game
...
party pooper
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