1. I do not plan on using any more Licensed Music in the future. But if a scene doesn't make sense without a licensed song, You can turn Copyrighted Music off.
2. If you want to do a voice Cameo in a future Act, DM me on Twitter @ HOLLOWTVG
1. I do not plan on using any more Licensed Music in the future. But if a scene doesn't make sense without a licensed song, You can turn Copyrighted Music off.
2. If you want to do a voice Cameo in a future Act, DM me on Twitter @ HOLLOWTVG
Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
Night 3 • "We are gathered here today In memory of Max Anderson,"
.
My new FNaF game: DELIRIUM is out now!!!
~40 minutes of playtime
Developed over the course of 8/9 days.
A classic FNaF experience. Made for those who have experience with FNaF 1 - 4.
2 DAYS LEFT...
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
ACT 1R - V1.1.0 Out Now. Patch Notes below.
AFTERMATH is also being added to Itch.io, along with my Paid game PHANTOM (Which is getting a release Very Soon!)
Here's my Itch Account: https://hollow-404.itch.io
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
really happy with how this game is turning out. Hoping to have it ready soon!
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
1 comment