1. I do not plan on using any more Licensed Music in the future. But if a scene doesn't make sense without a licensed song, You can turn Copyrighted Music off.
2. If you want to do a voice Cameo in a future Act, DM me on Twitter @ HOLLOWTVG
1. I do not plan on using any more Licensed Music in the future. But if a scene doesn't make sense without a licensed song, You can turn Copyrighted Music off.
2. If you want to do a voice Cameo in a future Act, DM me on Twitter @ HOLLOWTVG
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Nights 1 - 5 are nearly complete. Just some things I gotta tidy up & playtest. Jumpscares & poses are finished, and the nights have already been balanced as well.
TOMORROW... • ACT 2 DEMO AT 10:00AM
Act 2 Remastered, now in development. What to expect: Improved Graphics, UI and models. no gameplay changes except where necessary.
When to expect it: No time frame yet, likely a couple months out.
Added in Proper reverb, working on improving the Lighting and reflections as well. Probably gonna keep the atrium Dark for Night Shift purposes, but I'm looking into adding more Models & detail as well.
2 DAYS LEFT...
If you didn't know, the full release of Act 2 is out now. 4 - 6 Hours of gameplay Also, If you're new here, i'd wait for Act 1's remake (later this year) to check it out, New gameplay, Ending, and fully mocap animations. https://gamejolt.com/games/FNAFTERMATH2/935945
Act 1 Reimagined - Coming Soon
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ACT 2 • 2 NIGHT DEMO OUT NOW! Runtime: Around an Hour
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