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12
2 years ago

For the past 69 days, I've been working on a new game. This is what I've got done in that amount of time. I'm planning for it to be a small wave-based fighter, where you have to survive against multiple waves of enemies. #tld_skirmish #prealpha




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Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Introducing the last core mechanic of my game: the Rest Menu. Where the player could save their game, and spend their supplies to heal, or craft consumable items.

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

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Created a "Rest Theme" for my game.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.

Implemented the Camp Menu, along with the addition of Consumable Items

Some concept art for the Dwarven Mines area that came out this week in Eterspire's latest update

Some more official artwork for Remedy.