
For the past 69 days, I've been working on a new game. This is what I've got done in that amount of time. I'm planning for it to be a small wave-based fighter, where you have to survive against multiple waves of enemies. #tld_skirmish #prealpha
Next up
Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.
First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork
Created a "Rest Theme" for my game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
This afternoon, I created a battle theme that actually sounds remotely decent.
Gordy and her punk band, Dead Pets haven't hit it big but they will any day now!
Which Dead Pets member are YOU? Complete our quest and tell us.
Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj
Implemented the Camp Menu, along with the addition of Consumable Items
I just began work onto implementing Companions into combat, along with other quality of life changes.
@JurassicSunsetGamesLLC
is a Jolter to Watch and and a studio which delivers bite-sized experiences to today's gamers! Follow @JurassicSunsetGamesLLC
before the quest ends on February 3 and you'll get Coins!
With the addition of the Tech menu, the Camp Menu is finally finished in terms of functionality. Here is one final look.













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