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Game
Mario and Luigi: Superstar Simulator
4 years ago

For those that don't know, holding R before clicking on a battle will have a random track play out of the over 40 available. There's a chance that unused tracks can play too!




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Hotfix 5.6 is out! If you were having any of these issues, I recommend redownloading. Your save file will carry over like always

5.5 is out!!

Shadow Mario isn't only getting a resprite implemented, but his attacks are being remade as well! Here's an early look at the first one

I added a unique looped victory theme for the bros when they fight together. Some of you may recognize it

Not only are new enemies being made for the recode, but resprites and recoded attacks are being added as well

Guess who (WIP) ((Prolly should've shown Mouser first I'm making him too))

(WIP) I recoded Sonic's homing attack to have a much better flow and fun mechanic. After throwing a ring, you have to press Z to aim where Sonic goes. A correct aim will allow you to hit the enemy repeatedly with it

For this next boss, I'm actually making something normal for once lmao (wip)

I apologize to those who were met with a clown vomit colored Mario upon starting the game, there is a hotfix coming soon LOL (for now you can change your palette in the overworld by pressing the enter key)

A new evolution is slowly approaching! A lot of systems are being redone and created behind the scenes i.e. ratings, sprite reimports for optimization, and a new damage output equation with proper defense and attack stats!