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For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees
For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size
For day 796, I am refining how the rooms are formed according to room size
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For the Anniversary of Digimon Adventure first airing in Japan, I made a pixel art of Koromon
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 798 of coding, I saw that the player glitches through walls when approached from the corner. That has been fixed, though now the player stutters slightly upon collision
For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least
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For day 794 of coding, I have fixed an issue with the map not forming properly with the resize
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