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For day 796, I am refining how the rooms are formed according to room size
For day 795 of coding, I am testing to see if it is possible to have the room construction be proportional to the room size
For day 797 of coding, I altered the odds that one the room construction elements would change direction. The result looks interesting to say the least
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
For day 792 of coding, I made some further alterations on the exit placement. It looks like the exits are placed more appropriately by thick areas of trees
For day 794 of coding, I have fixed an issue with the map not forming properly with the resize
For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps
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