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30
4 months ago

For day 798 of coding, I saw that the player glitches through walls when approached from the corner. That has been fixed, though now the player stutters slightly upon collision




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For day 897 of coding, I've been working on the animation that will play for the tree top's destruction

For day 902 of coding, I was cleaning up the grouping between resources to cut out any redundant code

For day 903 of coding; I have cleaned up the grouping a bit more, and I have started working on the breaking animation for the large rock

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 900 of coding, I've started working on giving the small rocks a destruction animation

@Dave_Microwaves_Games is a Jolter to Watch and indie horror dev! Follow @Dave_Microwaves_Games before the quest ends on July 1 and you'll get Coins!

For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

For day 906, I've been looking into shaders more and leaned how to invert colors

Our first post is a gif because we are BRAVE It's not moving in the preview but here we goooooo

For day 898 of coding, I made sure the tree top destroys itself after its animation plays to the end. The animation isn't complete yet