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For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural
For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map
For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources
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For day 829 of coding, the trees now also drop wood when the player cuts it down partway
We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!
For day 839 of coding, I have gotten to where the new arrays can properly record spaces now. I just need to make sure that the count doesn't include the exits
For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance
Our Slime Heroes quests have ended.
Congratulate the winners (who are all tagged in the article.)
Discover the game for yourself: https://bit.ly/slimeheroes
For day 835 of coding, I slowed down the pickups' movement to make sure that the smaller bounce is working. Thankfully, the bounce is working as intended
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