5 months ago

For week 47 of my weekly pixel art, I made a flying penguin




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For day 837 of coding, I tried altering how much trees and big rocks to spawn so that they will appear on lower sections of the map

For day 838 of coding, I have started making a new array to record clear spaces on the map in order to better distribute the resources

For day 829 of coding, the trees now also drop wood when the player cuts it down partway

@TofuPixel is a Jolter to Watch and a pixel artist from England who works on indie games. She likes horror, nature, and funny animals! Follow @TofuPixel before the quest ends on April 15 and you'll get Coins!

For day 836 of coding, I drew a circle and a square to see how the "distance_to_object()" function determines distance

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 830 of coding, I used the code for spawning resources and turned it into a function to be called by the resource

For day 833 of coding, I gave the pickups a bit of bounce when they appear. Some adjustments will be made later to make it a bit more natural

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

For day 832 of coding, I added some depth sorting to the pickups