1 year ago

For week 47 of my weekly pixel art, I made a flying penguin




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For day 1123 of coding, I've found a way to have multiple instances have speech bubbles without using array_contains_ext()

WARNING FOR FLASHING 10 SECONDS IN

For day 1131 of coding, I was working with animated tiles to see if I can get them working in addition to having them start on different frames

For day 1124 of coding, I've imported the Scribble plugin for texts. I ran a test to make sure nothing weird occurred, and everything looks fine. I'll need to look into and test functions later; as well as look into how another plugin, Chatterbox, works

Happy Devruary! Devruary Day 6 celebrates @Narwhalnut ! They program bugs (in the game Insectile)! We also have a question for the devs of Game Jolt: What dev habit helps you the most?

For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

Frog Mascot from gamejolt, frog art character from main art panel in: https://gamejolt.com/discover

i try to do my best effort at make it a little equal!

For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused

For day 1130 of coding, I got the plants to show up. They make the forest look more lively

Pixel art for a VTuber named Nymeline 👍

For day 1122 of coding; with testing, I've found that array_contains(callID, noone) works, but array_contains_ext(callID, noone, true) doesn't work because callID isn't an array

This is not making sense to me right now