1 year ago

For week 47 of my weekly pixel art, I made a flying penguin




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For day 1158 of coding, I've been working on not having the pull happen with no success so far

For day 1162 of coding, I've discovered that the horizontal collision is still being detected during the vertical collision

For day 1159 of coding, I've figured out how to stop the pulling. I just now need to apply it to vertical movement, and then test them for errors

This week's Fan Art Friday celebrates Cult of the Lamb! Accept the quest in your quest log to get started.

For day 1165 of coding; I tried making some changes to the code, but the collision is still acting the same way

Landscape practice: week 5 🌳☀️

#pixelart

For day 1164 of coding, I did some testing with the moving collisions. I will need to do some tweaking to the code from the results

For day 1157 of coding, I've made progress in having the moving object push the player. I just now need to not have it pull the player

Some FanArt for @Evil_beanos Animation (link in article) for #Artweeklies theme "Your Favorite Animated Series,,. This may not be my favorite but it sure is an animated series! Could have also drawn BasedMoonComedy but noticed it a bit late ^^"

For day 1161 of coding, I've tried adjusting the speed to see if it would affect the vertical collision problem. It did not