-Fixed a rare issue that caused background white space to be placed incorrectly.
-Persistent data is now automatically saved when the game changes state. (Your choice of scale will stay!)
-Prevented non-moving boulders from killing enemies
-Added the notepaper item. Read them to get helpful tips, bits of lore, or stupid nonsense.
-Added a total score to the game over screen. This is also sent to the Game Jolt high score table. Please test this. I’m not 100% sure it’s working.
Next up
Just added an infinite upgrade grid! Try it, and the numerous other fixes and improvements now in Grabbus v0.2!
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Have a good Boi
What you all think
Terraria
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
I worked so hard to get all four of them to the end safely, but then...










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