
From the beginning until now Now I am confident in the style of the game and most of the story
Next up
Hey everyone!
I've been working hard on the game and added a lot of new features:
New graphics for an enemy and cool effects
Different types of enemies
Various types of guns
Music and sound effects
Check out the video and let me know what you think!
I added gears to open doors and maybe puzzles later on PS: There is a new design for the cube
Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!
Now there is dynamite in the game
I updated the way weapons are installed on the cube. The confusing menu is gone and now it is much simpler to switch weapons. I hope you like it
Dynamic is a dangerous thing
If your bombs are fired at They may explode
I added weapons that freeze or burn the enemies to the game What do you think about that?
Still looking for a graphics style for the game. Which style do you prefer?
After 9 years since the release of "Space Cat," I'm excited to introduce my new game inspired by it: "Fishbot"!
A gravity-free action game! The only way to move is by shooting
What do you think of "Fishbot"? Do you have any other name suggestions?
It's just some objects for the character I built in the game
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