Next up
I updated the way weapons are installed on the cube. The confusing menu is gone and now it is much simpler to switch weapons. I hope you like it
After 9 years since the release of "Space Cat," I'm excited to introduce my new game inspired by it: "Fishbot"!
A gravity-free action game! The only way to move is by shooting
What do you think of "Fishbot"? Do you have any other name suggestions?
New style for my game!
What do you think?
yes... Spiritwell is still being worked on...
Dynamic is a dangerous thing
If your bombs are fired at They may explode
Some rooms will conceal unpleasant things
I added gears to open doors and maybe puzzles later on PS: There is a new design for the cube
I've released the first demo for the game.
The game is in its first faze of development but the core mechanic is already built and is very fun to play with!
Please try the game and tell me what you think.
It is important to me to hear from you.
Thank you!
#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241122
Available on #Steam:
Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!
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