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Hey everyone!
Here's a peek at how I create weapon graphics for "Fishbot" in Illustrator and bring them to life in-game!
Check out the video and share your thoughts!
Now there is dynamite in the game
My game demo is out!
I’m working on a 2D zero-gravity action game where you moving by shooting to propel yourself backward.
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
I updated the way weapons are installed on the cube. The confusing menu is gone and now it is much simpler to switch weapons. I hope you like it
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I've got 16 weapons in the game – got any ideas for more? The demo now has 16 different weapons that affect gameplay in different ways. Got any fun or crazy ideas for new ones? I’d love to hear them!
I added gears to open doors and maybe puzzles later on PS: There is a new design for the cube
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
From the beginning until now Now I am confident in the style of the game and most of the story
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