I have a to-do list where I type every idea I have so I don't forget it. I'll copy and paste what I have of the new enemies here:
SHADOW MARIO BATTLE:
- Paints portals of enemies from other battles like tanoombas
- Paints an "M" that makes Mario slip when he tries to do a near attack and he can slide on after the jump attack. He can't make another one if one exists
- Changes into a blue paint orb that moves to the top of the screen. At a random point, he'll change back and pound the ground with his brush, making 2 big red splotches of paint glide across the screen on the sides of him
- Makes Strollin' Stus of various sizes for Mario to jump on and spawn paint balls that Mario jumps to like blocks. The paint balls combine to make a giant paint ball and a trampoline spawns so Mario can jump up and hit the paint ball like a volleyball towards Shadow Mario with a timed Z press
- NABBIT BATTLE:
- HE WILL RUN AWAY WHEN THE MUSIC ENDS WHEN IT'S HIS TURN
- BUZZY BEETLE BACK AND FORTH, MAKE WARIO BASH DURING DODGING STATE
- INVINCIBLE STAR FROM THE MEMORY BATTLE IN BiS. HE FOLLOWS THE COINS
- PETEY BATTLE:
- SOMETIMES PETEY WILL GO UNDERGROUND. THROWING A BOMB UPWARD WILL DEAL MASSIVE DAMAGE SINCE HE'LL EAT THE BOMB. BOWLING THE BOMB WILL STILL DEAL REGULAR DAMAGE, BUT REGULAR THROWN BOMBS WILL MISS
- HE SHOOTS MUD AT YOU SO THAT YOUR JUMPS ARE SLOWER
- SHADOW BATTLE:
- CHAOS SPEAR
- BOTH SONIC AND SHADOW RUN AT EACH OTHER HEAD FIRST: PRESSING Z LOTS WILL MOVE SHADOW BACK
- SHADOW TELEPORTS SONIC IN A RANDOM SPOT AND CHARGES TOWARDS HIM
- (PHASE TWO ONLY) SHADOW TELEPORTS BEHIND SONIC AND KICKS UPWARDS. IF HIT, SONIC WILL GET KICKED INTO THE AIR AND SHADOW WILL TELEPORT UP AND KICK HIM DOWN
Fun fact: This to-do list is very sloppy lol
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