Folks, I've been thinking about how to release my game. The original plan is to release each act as they are finished, but I'm not so sure anymore. I've got a rough idea of how the rest of the acts will go in terms of story, and the ending will be built up over the course of those. So I ask, what would you do if you were me? Would you release demos, uploading each act as they come out? Or would you develop the game fully, then release? I'm asking you.
Next up
Sneaky peaky and a wall of text
For this jam game, I plan on drawing 30 maps in total. Since there was no pet artist I can pull out of my pocket, I had to figure out a style that is easy to make, which is in the 1st image! I tried other styles, which you can see in the other images.
While I was busy with my personal life, I've been trying to figure out the aesthetic of this game and since the hourly soundtrack is made in Microsoft Music Producer (an old Windows 98 program) I've decided to make the UI retro stuff inspired :) - Martin
Character Portraits
Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)
Ninesoulssea - the Rpg Maker Asset Pack @ninesoulssea ![]()
Silly cutscene from my game "Beyond love" (Demo). You can try it here:
[ENG] https://matidia.itch.io/beyond-love-demo
[ESPAÑOL] https://matidia.itch.io/beyond-love-demo-en-espaol
Still just one chapter for now. I expect to finish it this year.
Just another update. The first image is south end of map and second is the north end btw...











0 comments