Next up
just kidding heres the real 2000 follower special
(he made it even better)
To whomever it may concerneth
tell your friends AND foes!! (art by @NerNot1
)
It's time for me to look to the future.
I've been making games for 5+ years now, and I've decided... I want to keep going!
If anyone knows anyone who'd be interested in utilizing my talents (and can pay me, hehe), I would take the job and put in my ALL.
so anyway i ditched gitlab
outertale, petrichor, and any other code projects i make will now be hosted on:
drumroll please...
...
GIT GUD
so tired of all the AI integration bullshit, no self-respecting developer even wants this
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
COMMS OPEN!
Update: Slots are taken, more available March 1st!
Read the original post in the article.
PETRICHOR - DEVLOG (MAY)
It's may! April showers bring may flowers, as they say. Here comes the devlog.
Highlights:
- New OSTs!
- New room preview!
- Storyteller 2 is published!
Overall, the next demo is about ~92% done.
Read article for the full devlog!
Just thought I'd share this, it is the arrangement of "The Golden Platform (Reprise)" a very heavily worked on track for Petrichor. You can listen to it here:
https://cryblik.bandcamp.com/track/the-golden-platform-reprise
just made the engine 3 times faster somehow-
(it was a single line of code)
((((((also have a new redleaf screenshot because yes
















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