Next up
so anyway i ditched gitlab
outertale, petrichor, and any other code projects i make will now be hosted on:
drumroll please...
...
GIT GUD
so tired of all the AI integration bullshit, no self-respecting developer even wants this
Comms open, 2 slots available this month!
To make a request, go to:
https://forms.gle/txkTZg6MRSWWb1Ey5
Or, contact me via e-mail at [email protected]
I will get back to you when I can.
Full TOS: https://pastebin.com/AEaz459t
20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING
introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)
Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.
If you want this update, go here:
https://spacey-432.itch.io/outertale
Thanks!
New devlog for PS!Outertale Expanded
Go check it out now! https://gamejolt.com/p/devlog-2-2-20-2026-hbjwg3ra
just made the engine 3 times faster somehow-
(it was a single line of code)
((((((also have a new redleaf screenshot because yes
can you believe it guys
At last, it's time for the 2,000 follower special!
A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1 ![]()
Thank you everyone for following the game!
And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.
Big progress!!
Next demo is 56% complete
literally 1984











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