A big thank you to everyone who has tried the game, rated, commented and just generally showed interest amd offered support.
To those who enjoyed the game, you’ll be happy to know it’s near completion. I’ve added some more mechanics; hazards and grind rails. And I’ve been trying my best to break it but so far it looks pretty stable and bug free. The current level tally is 11, a few more to show off the individual mechanics and some more challenging late game levels and it should be ready to publish.
I had ideas for a bunch of other things to put into it, this and any suggestions may have to wait until the sequel if I get round to it.
By all means comment, I’d love your input; criticism, suggestions, requests. All will help me to grow as a designer
0 comments