Today’s game is another arcade game: Fun and Lasers.
I’m working on alternatives to score bars. Yesterday, you earned shields for each enemy you killed; today, a shield in the corner of the screen becomes more detailed the more enemies you kill. It takes quite a bit of time to draw that shield though; for example, the one in today’s game stops changing after you kill twelve enemies, and you usually kill more than that in each playthrough.
0 comments