Game
"Tron Inspired" Disc Wars
9 years ago

Future Goals and Ideas


So, naturally, the game as you see it is very simplistic, just controls and the effects of the level. And of course, this isn’t where the game is meant to be. So here is going to be a little bit of an overview on the idea of where I want to see this game go and what is planned to be included:

Disc Wars is meant to be a fast paced, free running shooter. The main character is created into the computer infrastructure as an elite AI system. The game starts off in a tutorial fashion, where the “computer” is teaching the AI its basic functions, walking, running, disc throwing, etc. But nearing the end of the tutorial, the facility is attacked by a band of rogue “programs” looking to rescue the AI from the computer. The idea is meant to be similar in theory to say the Matrix, where the main character is being trained by the system and is forced out and sees first hand what the world is really like. The game then escalates to the character running through the grid, avoiding capture and learning to fight back against the system.

Beginning Goals for the Game:

  • Implement better disc physics: with better return algorithms and shaders to mark its position through walls.

  • Implement a free-running system: allowing for more dynamic ways to play.

  • Finish enemy model and rigging for animation.

  • Create Tutorial level and Escape level.

  • Add mechanics for melee and blocking

  • More UI additions to the players HUD: If they have a disc, waypoints, etc.

  • Music

  • Settings tab in Main and pause menus.

Stretch Goals/Possible Additions:

  • Power-ups or Upgrade system.

  • Different enemy types

  • Cutscenes/General action animation

  • Background and environment models



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Family band complete!

Microsoft Windows XP Unprofessional (windows logo prototype)

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D