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UNDERTALE: CLASHING REALITIES





2 months ago

G. Kid Stat Menu sprites, and remade Frisk Stat Menu sprites




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BETA V2 HAS BEEN RELEASED

(Devlog will be posted later)

@KaosKing

I shouted at you (not literally, yk what I mean ) about having made a new thumbnail for your game if you wanted to use it.

Here it is (I don't know if you can send pictures to someone on Gamejolt)

Devlog Update and Video

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New Moldsmal encounter/cutscene Enhanced Moldsmal attack (for this fight) New Tabby talking animations.

Music by @TeamTranexOFFICIAL ! Check out his games!

WIP SHAYY route (aesthetic).

Shayy, if you're reading this...

TRYING TO MAKE HISTORY-Y-YYYY

New CORE progress.

I am remaking the CORE for the game with a few differences. I realized after trying to make my own version that it wouldn't have the unique factors I was trying to build, so I settled for this option.

Blooming Heartache video update.

This shows some new effects I've added for smoothness and aesthetic, as well as the very beginning of Phase 2. (And, yes, the theme playing is:

Despair, a Toriel Megalovania

I've customized the Stat Menu.

I may remove the `STATUS` line as it doesn't really have any effect and shows up on all party members.

Whimsum has be added and custom attack pattern.

Let me know of you like it.

A little sneak peak of a certain [REDACTED]

So I have a plan for the updates:

BETA V2 = Release 0.7.0 (Next Release)

DEMO = Release 0.8.0 (MiniBoss addition)

FULL CHAPTER 1 = Release 1.0.0 (Adds the end boss and fixes up bugs)

CHAPTER 1 PATCHES = Release 1.0.1 - 1.0.9 (Fix overlooked bugs)