Comments (12)
So, I think I'be played through the full little demo, and I think it has a lot of potential.
Now I have a few things to say, however these are just talking about the demo that has been provided.
1: The rooms are a bit barebones with little to nothing to interact with or see or do
2: I like having the second party member, goner kid.
fun to use, reminds me of Deltatraveler.
3: Is having no asterisks an intentional artistic decision?
Not really sure but anyways
4: The Dummy respawns for some reason..?
oh yeah and speaking of the dummy...
5: The Dummy's animation in battle are a little weird, however I'm just assuming that it'll be changed and it doesn't matter much.
6: We didn't see many sprites, but the ones I saw (mainly in battle) were well made and pleasant to look at.
7: I do like the atmosphere and idea of this game, it's vastly different from most other fangames which makes it distinct and recognizable.
8: The story is interesting, and while it's only a small demo that teases the storyline to come, It for sure got me somewhat interested.
9: The NPC that you can talk to that speaks very slowly can get annoying very fast because it's very slow and kinda makes you bored
10: after talking to the npc, the CORE music stops.
not sure why this happens, but I think it's intentional.
11: Also might be good to add some running sprites for frisk, they look kinda goofy since they use the same walking sprite.
The plot and spriting is probably the best part imo
Overall, this was an interesting demo that makes me interested in what comes next for it.
This is a very, very interesting game. There are some glitches (At least I assume, could be intentional, but things such as the dummy respawning each time you enter that room), and the but pretty nice so far, and having to wait for each text for that one npc was a bit annoying, even if I do understand why it was done, but overall, from the little that exists so far, pretty cool. Hoping this game keeps getting worked on.
I'm pretty excited to see how this game turns out, especially with the spell teasers (I found out about this game through the Execute teaser)!
However, I do wanna point some things out that you might wanna know about. For one thing, nothing really happens when you type in "GASTER" as the player/file's name at the start of a playthrough. There's nothing wrong or gamebreaking about that, of course, but I was wondering if you'd change that later on, since the game crashing or resetting is a thing in UT and DR when you do that, as well as most of its fangames.

Another bug I found involves one of the Moldsmal battle text pieces; a code that's meant to have the text wait for a little bit can be seen.

One last thing, this one being a question: Do you plan to replace the songs you used in the finished game? It's just that the battle theme is from Deltatraveler, and I'm wondering if you'd want to change that to something unique to the game, as well as to avoid being accused of stealing.
But yeah, that's pretty much it. I really hope to see more progress on this game in the future!
Free
UNDERTALE: CLASHING REALITIES
This is a VERY early build. Most likely 15 minutes max playtime. This is just to give you all a little taste of what is to come.
The Tales....
The Runes...
And all of the others...
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Interesting... ...Indeed, this will be very, very Interesting... ...
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After the 66th Pacifist route, Frisk decides to let everyone be happy.
They finally decide that they are done resetting, done making everything go back to how it was before. Ready to just live their life with the friends they've made.
...After all, if one had the power to turn back time, they should use it for good, right?
However, mere moments after coming to this final decision, everything goes wrong. A sudden, burning pain beyond measure in their SOUL makes them fall unconsious, and when they wake up, they seem to be in a strange place that looks like the CORE.
But it can't be.
This...'CORE' is a strange color, and the monsters here are none like Frisk has ever seen. They're appearances are actually monsterous.
Despite all this, something else is happening. Something that shouldn't be possible...
.....Frisk's DETERMINATION....
It's infected.
Frisk must now traverse this foreign landscape, befriending people from other worlds that will help them on their way. But they must hurry. If Frisk's DETERMINATION were to become fully infected...everything could come crashing down around them...
FOREVER.
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This is an UNDERTALE/DELTARUNE styled fangame made with the Kristal Engine. #undertale #fangame #deltarune #undertaleyellow #rpg #indie #bullethell #frisk #kris #clover #undertalegreen #gaster
Mild Cartoon Violence
Mild Fantasy Violence
Animated Bloodshed
Alcohol Reference
Tobacco Reference
Mild Language
Comical Shenanigans