Bug Fixes
Enemies no longer get seemingly confused after dealing damage to the player
H.E.C.T.O.R projectiles no longer get destroyed upon collision with the game boundaries
H.E.C.T.O.R projectiles no longer disappear while paused
Removed some leftover debugging tools (c,v,b hotkeys)
Extractor item no longer overheals the player for infinite hp lol
There is no longer a random laser enemy spawn on wave 1
Small Changes
Implemented a mechanic which makes difficulty scale with wave count:
Every wave, enemies gain a small increase to their health and movement speed.
Every wave, your xp gain gets reduced by 2%.
Tweaked enemy spawning during waves.
Expect another bugfix update tommorow.
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