1 year ago

Game dev tips from pikawilliam11

No.1: The size.

If you are a rookie in game dev, I recommend to start with small games.

Adults are often busy by works, so making small games on PC and/or mobile can be useful here if they have less than one hour to play.




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WIP for "Bomber on the way"

A small early gameplay video of the bombing and flare system

Favorite Soundtrack?

The Legend of Zelda: Spirit Track - Realm Overworld

Enough said lol

#GJAsks

WIP for "Bomber on the way"

The game is basically done.

Only the final testing before releasing it this weekend

I AM NOW A GJ CREATOR!!!

POG POG

WIP for "SCP Breach Pinball"

Font, audio and bg were imported. Enough stuff to start coding

pikawilliam11 recap of 2023

(I was too tired to do a long video, so here is something easier to do).

#GJ2023

WIP for "SCP Breach Pinball"

The flipper controls are done and I am working on the physics now

Get ready to drop the bombs on the enemy bases with Bomber on the way. Destroy the buildings, deploy the flares and turn this island to dust. Ready to deploy? Dismiss.

https://gamejolt.com/games/bomber-on-the-way/1003538

Wait a minute....

WE REACHED OVER 2K FOLLOWERS!!!!!

Thanks folks for this journey

More new unique games on their way to continue on this track c:

WIP for "SCP Breach Pinball"

Sooooo, the physic system is a mess so far.

I got an idea to use a bullet system rather the physic engine. We will see the result soon