Next up
What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!
PATCH 2 in progress ______________________ Coming later (Date TBA) * Chapter 8 will be expanded (currently the final chapter is a bit short) * Tweaked the weapon aim to align with the crosshair * Added a camera zoom feature for the weapon Stay tuned!
STEAM SPRING SALE - 19-26 March
15% Discount for One More Experiment! "A first-person puzzle-platformer about mastering elemental mechanics and manipulating the environment"
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STEAM PAGE:
https://store.steampowered.com/app/3508790/One_More_Experiment/
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Happy Easter in advance!
We hope you all will have a nice time!
I am being kind and offering yet another sale, between 1-8 April, One More Experiment is 40% off!!
https://store.steampowered.com/app/3508790/One_More_Experiment/
Feel free to share!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
NEW LIVESTREAM DATE - One More Experiment! 23rd March - 06.30 PM CET on Twitch: https://www.twitch.tv/strackdracksdw Feel free to join, discuss the game, hear how he have helped out and more! He will be streaming the entire week!
See you guys there!
Just uploaded some of the early concept art, level design as well as breakdown videos on the Steam workshop! Feel free to check it out https://steamcommunity.com/app/3508790/images/ https://steamcommunity.com/app/3508790/videos/?p=1&browsefilter=… Stay tuned for Patch 2 coming later this spring
Have you seen the very first prototype?
This huge project started in the end of 2019, as a small prototype that was playtested on a series of events!
An upcoming video will showcase and tell more about the journey from prototype to full game













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