Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!
Here's some kind of "dimensional rift"!
Super easy to setup using Unreals built in material function!
STEAM DEMO COMING EARLY 2025!
#OneMoreExperiment_Game
Playing around with some Parallax Occlusion Mapping to create some trippy depth in stuff!
Here's some kind of "dimensional rift"!
Super easy to setup using Unreals built in material function!
STEAM DEMO COMING EARLY 2025!
#OneMoreExperiment_Game