The Child of the Hill House (my #advjam2018 entry) is now freely available for the ones curious about it enough to follow the steps of a hitman sent to kill an unknown kid, that should be living in an isolated Hill House.
The theme is supernatural, there are 19 different locations, more or less 3 characters, 7 active objects, 4 different finals (they differs just for the result of the last action of the main character, that may also depend on your choice during the game) and just one sound effect (unluckily). There’s at the moment one unique soundtrack (it’s a CC piece by klankbeeld you can find here https://freesound.org/people/klankbeeld/sounds/133100/ and that a friend of mine “cut” so that was right for TCotHH)
I hope you can enjoy it despite the huge numbers of limits it surely has (partly because of the short available time, partly because of my own limits)
If you try it, and you want, write me a line about it.
Ah - the adventure engine has been built mostly during the jam session - and it’s powered by DEFOLD (http://defold.com/ - a generic game engine, that uses LUA scripting)
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