1.2.1 of Elecmythic Mysteries: The Humanity Legend is now officially considered a stable release!
That’s right: I’ve decided that the game is complete enough to move out of Early Access and into a complete state!
It’s likely that any further improvements will be put towards the kinda-in-development-but-not-yet-fully-in-development sequel instead of the first game, but if any serious issues crop up, or there’s an easily-fixed smaller issue that makes the game a lot less fun, I’ll see what I can do. That being said, enjoy the now-likely-finalized game! :)
Next up
Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.
...?
Oh, did you think this was dead...?
...nah, but it was on hiatus.
I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...
Runestones: from concept to in-game model🗿
Made my first ever animation.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
Colorful Fox
Happy Late Easter!
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
ooh yes..










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