Next up
Genuinely unsure what Wendy's theme should be so ill leave it at this and probably change it like every update.
By the way, Infernal Vincent got a dash attack and Exiled Iskope now has an extra attack when using his shield. Theres also been some small buffs here and there like Iskope's dash giving a bit of lifesteal although not much
You guys are the first to see actual footage of the final boss. I honestly really do not like how its been going, its very underwhelming, easy, and slow. I'll probably go back and maybe even redo some attack sets.
Difficulties in this game use icons instead of bars like in scarlet conquest alright (n yes I redrew the skull on that last one)
v0.1.0 is OUT! 15 new waves and a new character!
cool eye design..
THIS is why playtesting is important
SCREW DECAY7... SORBR UPDATE THIS WEEK, ONE BOSS ONE CHARACTER๐๐๐๐๐ ONE BOSS PER YEAR IM CRINE
I spent the night brainstorming changes to the fight and started making some balances + improving the looks of the fight. You guys can get the teaser early, the full phase 1 video will release soon.
(Play it at 1.6x speed https://www.youtube.com/watch?v=NcfLfGv1rBo)
Been noticing I work faster when I'm away from home, so I'll probably be doing that more often. The final boss is about 1/4 finished, not balanced though.













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