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THIS is why playtesting is important
Hey guys, for the people who know how to deal with their save files, there's an unstable build of the game I just released that needs some playtesting. It has a lot of bugfixes, but I just wanna see if saving works without as much issues.
random post so i dont look like i havent thought of this game for a while [read article]
About yesterday's post, the new attacks are so fun to dodge!!!!! Hopefully I can pull off the same fun with Uproar. I'm thinking of giving him more homing attacks since Downpour has a bunch of wide-spread ones.
Oh yea, about hardmode, its ACTUALLY kinda retro, there's some ancient ball knowledge spread through-out the game... the game's probably gonna get this far somewhere in 2026 idk
updat is releas
Game is ALMOST finished. Some extras aside from the main game will be packaged with the demo for the sake of content.. 42/45 waves have been finished, all there is left for the main game is just making bosses and some characters.
me work game soon maybe
Actually worked on the game this morning. Added 4 attacks out of 10... making slow progress but i think ill get there eventually if i dont quit
The demo is almost finished now, final boss of the demo is here yayyyy (i love this redesign sm not to self-glaze)











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