Game
Out of Scope
12 years ago

Game Update: Sounds and color


I am still working on OutOfScope about once a week so progress is a little slow but still interesting to me. The latest update introduces audio and particle color blending which are prototypes for two of my three milestones.

A bell will play whenever particles bounce off the green bouncers. I plan to expand this by having each level play sounds repeatedly to gradually form a soundtrack. Playing around with sound is fun although I also see it become a little noisy in the long run.

If red and blue particles collide they become purple and any particle that hit a purple particle becomes purple. The goal only consumes particles of a matching color. Since the levels only has red goals now, mixing colors does not help solving the puzzles. I expect to have some levels where initially colors will be mixing and make it possible to avoid this by redirecting the particles around each other.



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!

I-Buki

Mio-Da!

Ibuki Mioda!

Strange Umbrella

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!