History of creating the Beta version
Dumb Car Alpha was a plan to do everything in it as ideas and learning how to make games in the Unity engine, I planned to do something with it like Goat Simulator, but when I already had some plans for the game, it was hard to combine what I had together to make the game look like, but after a year, the first Beta version is ready as a DEMO. But let's start from the beginning and the first project of creating the Beta version
The first Dumb Car BETA Project was created a year ago, the plans were to be a racing game, also adding an open world in the Cyberpunk style, but there were problems with the gameplay, because it is difficult to make races with a car that lacks physics. That's why I quickly stopped creating this project.
The second project was a platformer, because it was the 1st idea that was in the Alpha version, I gave up because it was easy to pass if you already knew the controls, and hard for me to make hard levels.
The third project is the current, the start of which started in November, where the main plan will be to expand your garage and get all the cars, where the game's plot is still in the process of being created, at the moment there is a ready fragment with giving away packages to selected houses where I was inspired by roblox games such as "Work at a Pizza place" and "Polish Car Driving". The first demo version is still being improved to be available soon
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