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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

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Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

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Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

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Hello everyone! After #gamescom2023 I'm back on the mercenary path! For today's update, first part of our first boss, check it out! #gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #madewithunity

Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D

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Hello everyone! Happy #screenshotsaturday !! For today's update, the second attack from the first boss, deadly roots! Enjoy!

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Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!

Enjoy!

PS: Arrow icons not final :)

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Hello hello everyone! Long time since last update, but some code development was done 🖥️🖥️ .But for the visuals, a dissolve effect.

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Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

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