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31
3 years ago

Hello hello everyone! Continue combat implementation, for today's update arrow attacks vfx!

Enjoy!

PS: Arrow icons not final :)

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine




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Hello hello everyone! From previous post feedbacks I decided to go more with the perspective camera together with a comic effect post processing :D

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! Some tests using #UnrealEngine5 with new hybrid style of 3D + 2D, what do you think? Mythika was the choice one to try this new environment :D

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Portrait of Jarmy

32 colours

160 x 160

creature that lives in the depths of the ocean hunts sailors who explore the depths thanks to its appearance resembling a submarine

Hello hello everyone! Continuing the tests using #UnrealEngine5, here are two options for the camera. Which one do you prefer, Option 1 or Option 2? 🤔

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Hello hello everyone! For today's update camera movements with limits for room, room switch and wall hiding system. Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath

Project(s) & Health Update

I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-

Hello hello everyone! For today's update:

- Floating damage texts (normal + criticals)

Enjoy!

#gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath #UnrealEngine5 #UnrealEngine