
Next up
Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.
𝗗𝗮𝗿𝗸 𝗜𝗺𝗽𝗮𝗹𝗲
Holding down the attack button during 𝗣𝗶𝗲𝗿𝗰𝗶𝗻𝗴 𝗗𝗿𝗶𝘃𝗲's spear thrust changes the action into a flurry of sword stabs.
(Can be held down to extend from 9 up to 29 hits)
Trying to come up with ways to incorporate the environment and different elevations into combos.
Featuring a new attack at the end: Crossheider.
I just learned about audio_sound_get_track_position() so I designed a prototype based on this one new function.
3 Lanes
3 Button Types
3 levels of precision comparing how close the note position is in seconds to audio_sound_get_track_position()
Piercing Drive A dashing, spear thrust with good horizontal reach.
Chase down an enemy that has already been knocked away with a forward thrust; causing more knockback and a wall-bounce for a potential combo extension.
A new narrative trailer I've been working on.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.














1 comment