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5
Game
Tengoku Sensล
2 years ago

Fire Elemental Attacks

Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.




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A new narrative trailer I've been working on.

New System: Just Dodge

Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.

An explanation on how Style Meter works.

My game in 50 seconds #indiedev #Gamedev #steam

Combo Mad "Stormseeker"

A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.

A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.

I've created a new form of parkour in Weefager! What do you think?

Guarding against attacks generates 3% (10% for Perfect Guard) of the Chakra gauge (as indicated below the defensive class icon) which can then be released as damage via the One-Inch Punch relative to the amount of Chakra energy stored.

๐——๐—ฎ๐—ฟ๐—ธ ๐—œ๐—บ๐—ฝ๐—ฎ๐—น๐—ฒ

Holding down the attack button during ๐—ฃ๐—ถ๐—ฒ๐—ฟ๐—ฐ๐—ถ๐—ป๐—ด ๐——๐—ฟ๐—ถ๐˜ƒ๐—ฒ's spear thrust changes the action into a flurry of sword stabs.

(Can be held down to extend from 9 up to 29 hits)

๐Ÿ†•๐Ÿ”ฅNew mechanic! Place wet souls into sponges to cool down scorching terrain and make your way through!

I've been working on a video game titled "Tengoku Sensล" Here's a little bit of what it's about.