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New System: Just Dodge
Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.
Combo Mad "Stormseeker"
A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.
A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.
You're not the only one who's got combo attacks.
The Dragon God can use his Time/Space magic to lock in in place while breathing down the elements upon you.
A couple new abilities added to the Thundergod form.
1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.
Thundergod Flash and Thundergod Reverse Flash:
A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.
Basic Actions infographic
I've been working on a video game titled "Tengoku Sensō" Here's a little bit of what it's about.
















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