In this ‘update’ I will be discussing some gameplay mechanics. This game will focus souly on quit a few things. The first is you will half to pay attention, the animatronics will hide and try to kill you that way. The second is there will be a few cameras that will be only sound, same with only vision. Another thing is some animatronics make zero sound and others will make REALLY load noises to distract you. Some animatronics can also disable some cameras and some animatronics can just straight up use others to distract you. That’s only a few of mechanics in the ‘bag’ left to use.
Next up
Sorry I apologize for posting absolutely nothing for Halloween, if I can only make something to make up for it… So why not leak some audio? Its more of a punishment for myself then a release. Also why not? I will do this, Enjoy this image for now;
Marry Christmas! Marry early Christmas!
Happy Valentines day! Happy Valentines day! Hope you have a horror-filled Night!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Just a Pico sprite
So here's the first of the zodiac signs i will make for the next weeks.
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Showing off player 2 😎
What do you think?










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