In this ‘update’ I will be discussing some gameplay mechanics. This game will focus souly on quit a few things. The first is you will half to pay attention, the animatronics will hide and try to kill you that way. The second is there will be a few cameras that will be only sound, same with only vision. Another thing is some animatronics make zero sound and others will make REALLY load noises to distract you. Some animatronics can also disable some cameras and some animatronics can just straight up use others to distract you. That’s only a few of mechanics in the ‘bag’ left to use.
Next up
Happy Valentines day! Happy Valentines day! Hope you have a horror-filled Night!
Marry Christmas! Marry early Christmas!
Sorry I apologize for posting absolutely nothing for Halloween, if I can only make something to make up for it… So why not leak some audio? Its more of a punishment for myself then a release. Also why not? I will do this, Enjoy this image for now;
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Runestones: from concept to in-game model🗿
Just a Pico sprite
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Strange Umbrella
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve










0 comments