In this ‘update’ I will be discussing some gameplay mechanics. This game will focus souly on quit a few things. The first is you will half to pay attention, the animatronics will hide and try to kill you that way. The second is there will be a few cameras that will be only sound, same with only vision. Another thing is some animatronics make zero sound and others will make REALLY load noises to distract you. Some animatronics can also disable some cameras and some animatronics can just straight up use others to distract you. That’s only a few of mechanics in the ‘bag’ left to use.
Next up
Happy Valentines day! Happy Valentines day! Hope you have a horror-filled Night!
Sorry I apologize for posting absolutely nothing for Halloween, if I can only make something to make up for it… So why not leak some audio? Its more of a punishment for myself then a release. Also why not? I will do this, Enjoy this image for now;
Marry Christmas! Marry early Christmas!
Bandana Dee the Dream Friend
Have a good Boi
I was bored, so... ManutKat.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
Alone Together....
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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