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Dialogue system
Player animation 3
I have combined all of systems in my game and made this little scene.
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
UI, Dialogue code and magnifying glass.
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
Player animation 1
Player animation 4
Player Movement











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