Game
Multi-Scene, Multi-Save

2 years ago

GDevelop Multi-Storage Template

So my friend Lucky J helped me created a template that allows multiple save slots in a game with multiple scenes. We're publicly publishing it so anyone else who wants to learn how to program those will have a guide.




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Been working more on The Inferno Gang's Demo. Almost done! Don't wanna say when I'll get it done due to not wanting a deadline, but hopefully soon

GDevelop Saving Template

Programming on

- Creating storage

- Saving storage via Checkpoints

- Respawn at checkpoints after dying or exiting the game

- Simple health state

- Scenes with more than on entrance and exits

- Fade between scene transition effect

I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Got an idea for another game recently. One where we're underwater and get to see some fishies! Might have some collectathon elements. Funfact: I used Yi from the Nine Sols music video by Collage as a reference for the rough sprite.

Finally got the lineart for the church done #folklore #ankou #gameart

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

This is a video of a short #sidescroller #horror with a Timer mechanic. When would it be a great time to play this kind of game? (before bed, after work, while waiting for something, or another time?) Comment down below! It's for course research

A small #sidescroller #horror inspired by me getting sick at the start of the year and binging on Atlantic Canadian folklore! I call it Escaping Ankou! Currently in Alpha.

Making a minigame. This is the prototype before I add all the art.