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Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2
Got a fancy new thumbnail for Judgment of Heaven (better late than never)
Created in DaVinci Resolve
For #screenshotsaturday here's a sneak peek at the Mission 2 Intro
Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better
Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.
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Got a fancy game sprite to show for one of the cutscenes
Al is another mini boss for Mission 2, and the drummer for Instinct
Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat
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