Game
Judgment of Heaven



4 years ago

Getting into some heavy stuff soon so I needed more face sprites




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Still working on assets for the Mission 2 intro. Here's Leonard, the bassist for Instinct, and a mini boss for Mission 2

The culmination of all that sprite work I've been doing, all for a six second clip

Got a fancy new thumbnail for Judgment of Heaven (better late than never)

Created in DaVinci Resolve

For #screenshotsaturday here's a sneak peek at the Mission 2 Intro

Here's my submission for the 2025 #BadArtChallenge. Cobalt Moon never looked better

Fun fact: Jegudiel's wings were originally animated programmatically. You can see the lerp-ing here. But one of my friends introduced me to the magic of GMS2 Sequences. I ended up using them to animate the wings and most of the bosses.

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Got a fancy game sprite to show for one of the cutscenes

Al is another mini boss for Mission 2, and the drummer for Instinct

Still working on the assets for the Mission 2 intro, but I wanted to show off a new feature that one of my testers suggested: making it so that certain enemy attacks can only be interrupted by a heavy attack. Adds a bit of strategy to combat