this change was better writing wise and allat and now it looks less similar to a game with a certain concept that i will. not name thumbs up
shadow chara concept sprite by @StretchGamingInc
, frisk sprite by @Miyu_Hoshiko ![]()
this change was better writing wise and allat and now it looks less similar to a game with a certain concept that i will. not name thumbs up
shadow chara concept sprite by @StretchGamingInc
, frisk sprite by @Miyu_Hoshiko ![]()
We're working on a devlog to communicate with you guys about what's been going on these past few months.
how is everyone doing
been a minute, huh?
take a seat.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
An Announcement.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
PHANTOMANIA RELEASES IN 2 HOURS!
BACK IN BUSINESS (Development Log - January 2026)
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Update on that document I posted a while back
me and ari have talked in private and sorted out our differences, we updated the doc accordingly
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