Game
Gigaform
11 years ago

Gigaform's First Update


I’ve released the first update for Gigaform and have changed the following:

  1. In-game stutter has been reduced significantly.

  2. All unused files and variables were removed.

  3. Added a prompt to confirm the deletion of high scores.

  4. Fixed a bug causing the high-score table to appear over and over and over and…

  5. Adjusted the game’s difficulty; average play times should increase now.

So with the release of this update, there are still a few problems. There is very poor collision detection between the player and the spike, the spike still disappears behind the player (which isn’t game-breaking but just seems lazy in design), and now, the transitions when replaying the game are no longer working. I will try to work out all 3 of these issues in 1.2 as well as making further adjustments to the difficulty based on player feedback (if I ever get any… xD).



0 comments

Loading...

Next up

Successful landing

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Szayel Aporro Granz - Bleach

Regional Bulbasaur. #Pokemon

Only true badasses may pass! #conceptart #art #gamedesign

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Explosive domino effect

Coming Soon...