Game
Gigaform
11 years ago

Gigaform's First Update


I’ve released the first update for Gigaform and have changed the following:

  1. In-game stutter has been reduced significantly.

  2. All unused files and variables were removed.

  3. Added a prompt to confirm the deletion of high scores.

  4. Fixed a bug causing the high-score table to appear over and over and over and…

  5. Adjusted the game’s difficulty; average play times should increase now.

So with the release of this update, there are still a few problems. There is very poor collision detection between the player and the spike, the spike still disappears behind the player (which isn’t game-breaking but just seems lazy in design), and now, the transitions when replaying the game are no longer working. I will try to work out all 3 of these issues in 1.2 as well as making further adjustments to the difficulty based on player feedback (if I ever get any… xD).



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

So

i may or may not make an full art of some person or i may just leave this like that-

Have a good Boi

So here's the first of the zodiac signs i will make for the next weeks.

Microsoft Windows XP Unprofessional (windows logo prototype)

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Shuiro Haname. #Commission

Commission for @ShuHaname

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.