Game
Gigaform
11 years ago

Gigaform's First Update


I’ve released the first update for Gigaform and have changed the following:

  1. In-game stutter has been reduced significantly.

  2. All unused files and variables were removed.

  3. Added a prompt to confirm the deletion of high scores.

  4. Fixed a bug causing the high-score table to appear over and over and over and…

  5. Adjusted the game’s difficulty; average play times should increase now.

So with the release of this update, there are still a few problems. There is very poor collision detection between the player and the spike, the spike still disappears behind the player (which isn’t game-breaking but just seems lazy in design), and now, the transitions when replaying the game are no longer working. I will try to work out all 3 of these issues in 1.2 as well as making further adjustments to the difficulty based on player feedback (if I ever get any… xD).



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Update 2.627

New challenges & new effects!

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Alone Together....

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM