Phantom Battle Sprite changes. Phantom now has a refreshed battle sprite, the style of the sprite is inspired by FNAFB, having faded edges along with it being a larger sprite compared to before.

Boss Sprites no longer bop up and down. Don't know if this is a good change or not, we'll see.
The Radio. You can now interact with the radio to select between the "Normal" or "Alt" battle theme. This will be present in the final game as a way of universally selecting a battle theme set you want.
Next up
Devlog: Game Page Revision + Design/Character Changes. (Happy 3rd Anniversary)
SIXXXXXXX SEVENNNNNNNNNNN HAHAHAHA SIXX SEVEN SIXXX SEVENNN RAHHHHHHHHHH
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Devlog - Overworld Map Extensions.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog - Overworld Map Extensions 2: Electric Boogaloo.
Greetings!
Devlog - Progress on Dantarus' Floors.
























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