Phantom Battle Sprite changes. Phantom now has a refreshed battle sprite, the style of the sprite is inspired by FNAFB, having faded edges along with it being a larger sprite compared to before.

Boss Sprites no longer bop up and down. Don't know if this is a good change or not, we'll see.
The Radio. You can now interact with the radio to select between the "Normal" or "Alt" battle theme. This will be present in the final game as a way of universally selecting a battle theme set you want.
Next up
Devlog - Dantarus Floors Completion.
Hiatus Update
Devlog - Raw Animation Completion.
@NEOWIZ_QUEST
's NARRATIVE JAM is underway!
Create an original narrative / story game in 10 days for a chance to win cash! 💸
Join the game jam: https://bit.ly/GameDevCommunity
Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests
@Patata1236 ![]()
is a Jolter to Watch who makes games and art for fun! Follow @Patata1236
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before the quest ends on November 18 and you'll get Coins!
Devlog - Cooking Cutscenes.
Devlog - Overworld Map Extensions.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Devlog - Equipables (Armors, Accessories) Update.
























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