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1 year ago

Goblins can now go Spelunking!
No rewards or risks yet, just the basic setup is done

Edit: Fixed the fade issue and a wait delay!
Edit: Now with D/M/Y!




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Hmm, particles make it look better, though I need to adjust the alpha value. I think I need to set a delay for buildings so they happen on the landing not at creation

New shinies! Quite like these ones!

ORB

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Happy (late) Sunday everyone! I hope you're all doing well! Got my Minecarts working right!

Had to add a better rotation option for cycling the directions and added back in the Destroy menu option.

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

I think that's all sorted. Paving (floor that doesn't have height) is now done like Minetracks, purely as grid data.

You even get a refund when selling them.

Also added the floor dust to Building Selling. Might make it lighter, kinda hard to see on grass.

Happy December everyone!

I hope you're all doing well!

Mostly sprite/UI work and code reworking this month! (November)

Rambling begins!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

AHHHHHH Second ever Shiny Shadow Pokemon, and it's a COOL one! Also, it's THE BIGGEST EVER?!