Game
Splasher
10 years ago

Going Alpha.


Hey peeps.
Today I’m proud to announce we are officially in ALPHA!!
The new Alpha version has many changes, but the most important feature is that we have changed the engine.
In the InDev versions of the game, the engine used was Clickteam Fusion 2.5 Dev, but now we have shifted over to Construct 2!

Here’s the changelog:
==Version 0.1.1 Alpha==
(This update also contains the changelog for 0.1.0 Alpha that was unreleased to the public due to severe bugs, 0.1.1 changes are noted with “-” and 0.1.0 changes are noted with “^”)
^Changed engine to Construct 2
^Removed login button as Construct 2 automagiclly logs you in
^Removed unavailable 4-Players button as 4-players mode is still WIP
^Changed some fonts with Segoe UI due to C2 unavailability
^Replaced number-lives with green bars
-Splashballs are now smaller, looking more realistic
^Splashballs are now faster
^Added one more pad
^Player1 and Player2 now have new sizes
-Players now jump when hit
^Game now has better lighting
^Added Twitter share button (may display two buttons for some screen resolutions, will be fixed in next update)
^New physics engine
-Fixed loading screen not showing sometimes
-Fixed crash issue
-Fixed some other minor bugs

That’s the update folks, maybe the changelog seems small, but what’s under the hood is completely new.

Also, you can now get 32 and 64 versions of the game for windows, and we are also currently testing 32 and 64 versions for Linux and Mac, and for the Windows Store.

HUGE thanks to Mevole, this wouldn’t have happened without him! Go to his page, he’s a really cool guy.

//PinguRares



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