So, I am lazy AF and i haven’t continued development for months now.
But I haven’t canceled development of my game.
I am right now doing my final exams, but after that I will continue development. By starting completely over.
The code I’ve written for the engine is not only a mess, but it is also inefficient af (seriously, my engine could only handle up to 40~50 projectiles before taking a shit and slowing down like crazy on a I5 processor)
So I’m not only going to switch around my rendering method, but also switch the programming language. I’m going to switch over to VB.NET for better compatibility and better performance (I can address more RAM and I can make use of multicore processors).
I’ll update you when I have rewritten my game engine in VB.NET!
-CrazyVito11
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