Next up
this is the over view of level 3 the map layout, the interior, and the hotel rooms
Animations are being roughed out, but we have them for the pistol and the shotgun.
Roughing out the carbine model, lots of tweaks still need to be made, along with unwrapping and texturing 🙃
Here is a look at the hallway in the third level. I am working on level design and tweaking the lighting. So far its looking good.
this is our desktop monitor that i modeled
* Got all models redone * Implemented more responsive AI * Implemented Save/Load systems * Added Main Menu * UI overhaul Edit: Demo coming soon!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
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