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1 year ago

Gonna have an early night for once

Tomorrow I get to eat the cheese, and I guess work on more Underground and Circuit stuff.
I'd like to set up a variable to designate things that can be connected to buttons without just adding them to a switch statement


Need to finish the Underground's walls (or realistically draw new ones from scratch), finish the new Teleporter platform sprite, and and the tiles that go around Stairs + the tiles that go around Chests.



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Woop!

HECK

and I must stress this

YEAH!

Building Menu rework is DONE.

Correct indicators for placing and moving stuff, code cleaned up, redundancies removed, duplicate code turned into a script for reuse.

Wa-hooo!

Thanks to my nephew I finally got my Lucky Shiny Koffing!

SO HAP

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Need to find time to do this!

animating my forever wip

YUS!!

I hope you're all having a great weekend!

It's not as good as when the player fishes, but NPC's can now fish in Fishponds. I need to set up some more variables to get the bobber to bob and to let them be able to cast the line.

Also animate the water...maybe add shader?

That's tomorrows job.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Charged Sticker Supporter Shrine for June!

LOOL Look at how slow these gifs are!

This tablet really is rubbish

Thank you all for the support, it really helps me out a lot! And a special thanks to @MomentaryUnicorn for the kofi!