Next up
making a humanoid, today
here's the camera script and what got changed on the movement script
(if you use it, make sure to have a parent object with a camera child, and a parent player object with a player child. use a character controller)
working on an spinning arm that'll hold a cube and yeet it out of existance
Working on a game for the Ludum Game Jam! So far, I've made the whole scene and some scripts. It's going pretty well :P (something like this might be the main menu screen. what do you think?)
Have you been waiting for a tiny game? Well, the wait is over!
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
Finally got a move script going. This has double jump and running along with a three second stamina. There's a little lag that spikes here and there, probably due to so many 'Time.deltaTime's running. I'll try and fix it a bit later on. Here's the script:
Lil' Shooter:
trying to make a jump script, forgot to implement gravity :0
made some progress with a new enemy sprite :P
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